Hi, I need some directions for the best way to get a gradient 'across' stroke with a 3D ring shaped 3D text object.
The image attached is from a replicator – this is how i would usually get this look for a flat graphic. But, I want to do the same with a 3D text circle – so that it has some depth – it needs to have full 3D depth for the project.
So far I have tried using a replicator ( like shown here) as a texture.
Also I tried using a radial gradient as the substance paint – but it seems like the the gradient controller has become a bit buggy – one of the 'middle' stoppers in always missing – so it is hard to refine it.
Is there a way to get a texture to wrap/repeat 360 around the direction of the circle – like a replicator can repeat in a circle to make it?
Hoping for some good advice, many thanks.
This is the look I'm trying to get …